TILED has all that. The output format can be CSV, which can be easily transformed to z80.
Example output
You can put .db in front and remove comma.
Of course the tileset(s) need to be 256 tiles max...
TILED supports multiple palettes (tilesets). They could be switched at runtime (?) e.g. when you enter a certain area like houses/dungeons/overworld etc.
Example output
- Code: Select all
85,86,265,294,260,264,299,58,299,299,299,299,
115,71,71,71,290,71,120,88,150,47,202,203,
115,71,71,71,71,71,150,149,150,204,232,233,
145,146,146,146,146,147,179,150,150,150,150,119,
403,404,404,404,404,405,264,227,264,264,294,264,
433,13,289,289,262,263,294,227,205,206,450,265,
433,388,269,270,292,293,265,227,235,236,160,160,
463,387,289,289,289,289,289,160,160,160,160,179,
224,224,224,224,224,225,355,355,356,294,264,264,
391,343,344,345,346,393,28,28,299,264,264,294,
421,373,374,375,376,423,58,59,299,265,265,265,
451,452,452,452,452,453,88,88,150,150,150,150
You can put .db in front and remove comma.
Of course the tileset(s) need to be 256 tiles max...
TILED supports multiple palettes (tilesets). They could be switched at runtime (?) e.g. when you enter a certain area like houses/dungeons/overworld etc.
- Attachments
-
tiled.png
- TILED screenshot
- (218.13 KiB) Not downloaded yet