Custom alphabet or TI alphabet? I'm currently using a custom alphabet, but i just realized I could probably use plotscreen just to draw text and ldir it to my gbuf. Using TI's font might cut down a little on the size of the program, about 150 bytes for the alphabet and maybe another 100 bytes (just a guess) of code. To put things in perspective, the current size of Monopoly is over 6k, which includes pretty much all big data parts (chance/cc texts, the board, property names), though i haven't drawn all of the pieces yet.
What do you all think?
UPDATE: So i just replaced the saferam1 address (my gbuf) with the plotscreen address in the text routine, breaking the entire text routine again. It might be a little while before everything is fixed again, but it should look much nicer

Currently still using my custom text routine