I could maybe give each textbox a "title" or something similar (i actually thought of doing this before), but adding those spaces is actually a lot more complicated than it might seem, as currently the routine counts on each line of text having the same height (6 px), adding a space would mean i'd also have to keep track of where each section ends and adjust the shifting accordingly. I'll look into better ways of organizing it, though, because it does look really messy.
A few days ago i got the new menu engine up and running, and the buttons are highlighted correctly (and the correct option is read) and now you can view some basic information about the properties. I ended up getting sidetracked as i realized that the properties in Monopoly don't follow any real logical pattern as far as rent prices go, so i'll probably just have to hardcode them all in (another 100 bytes or so) :/ After that, i want to have the cursor scroll the textbox automatically when it goes offscreen (right now you have to do it manually with
Alpha +
Up/
Down). Then i think the text routine will more or less be in its final state (apart from fixing whatever bugs i find)

EDIT: Ah! I was also thinking the money would be better to have on the main menu instead of having to view the stats menu, and maybe just removing the stats menu altogether and changing "Stats" to "Properties" or something like that.