
Not anywhere done yet but I'm borrowing quite a few things from GALLMapEditor

The idea is that we want to be able to make games with these tools, create levels, maps, fill tiles with data like events and such, define what code goes in there (in the events), endianess and so forth (depending on what platform we are making the game for).
So we would have like a "game-maker" thing that is handmade for our needs and FOSS (e.g easy to change if need be).
For now I want to work on this, as I want it to be ready before December (actually, hopefully before June so I can actually produce something with it...) as I want to make something for a party, and I was hoping to be able to use this tool chain for that.
There already are tools like "Tiled" for making the tiles/sprites, so I don't think that would be necessary to make, but the rest of the tools in the tool chain are probably more or less required to be made from scratch.