WabbitCode Linux "running a command"

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chickendude

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WabbitCode Linux "running a command"

Post20 January 2012, 20:31

I tried to add a line in Burntfuse's WabbitCode to send my .8xp file to tilem after compiling with spasm (like in the Windows version), and it works, but it closes WabbitCode (in the terminal it says "Aborted"). Is there a way to keep it open after running the command?
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NanoWar

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Re: WabbitCode Linux "running a command"

Post21 January 2012, 12:45

Maybe post the line? (Not that I could help, but maybe somebody else.)
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chickendude

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Re: WabbitCode Linux "running a command"

Post21 January 2012, 17:37

Here's the code i was trying to run:
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tilem2 --rom=../ti83plus.rom Monopoly.8xp -p macro.txt
It loads it up and runs the program just fine, but WabbitCode closes. I tried embedding it into the source code (instead of calling spasm, calling a script file that runs spasm and tilem2 afterwards), but that also closed the program (seg fault). I think it had something to do with the part that reads the output of spasm (pass one... pass two... etc.) but i don't really know enough C to work it out.

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