[ASM-TI83] Gravity Ball

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contra-sh

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[ASM-TI83] Gravity Ball

Post26 March 2012, 14:24

Gravity is a kind of gravity guy.
But it's not a guy only a ball :D

There's currently 7 levels (but these levels are not completely finished).
Probably 15 or 20 levels when I will finish this game.

Here are the screenies :
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chickendude

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Re: [ASM-TI83] Gravity Ball

Post27 March 2012, 08:08

How do the controls work? It looks pretty cool, i like the rolling ball :) It reminds me in a way of PlainJump.
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contra-sh

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Re: [ASM-TI83] Gravity Ball

Post27 March 2012, 10:01

Thanks :)

Controls :
- up to inverse gravity
- down to normal gravity
- clear to quit
You can change gravity only if you are on the floor.
I firstly tried to do a stick player but rolling ball have a better look.

PlainJump seems really cool :)
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contra-sh

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Re: [ASM-TI83] Gravity Ball

Post11 April 2012, 10:10

A first version is available on ticalc :
http://www.ticalc.org/archives/files/fileinfo/447/44724.html

There's some stuff missing on this version, it's most likely a playable demo.
Please give feedback if possible.
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NanoWar

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Re: [ASM-TI83] Gravity Ball

Post11 April 2012, 23:47

Are there high scores? Looks fun!
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contra-sh

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Re: [ASM-TI83] Gravity Ball

Post12 April 2012, 08:04

No highscore. I have always some difficulties to do this kind of stuff :)

Only a story mode where you can unlock new levels.
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chickendude

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Re: [ASM-TI83] Gravity Ball

Post13 April 2012, 13:19

If you want i can help you out with program writeback if that's the issue. What's causing you problems? One suggestion: try adding more realistic gravity! Start off going 1 pixel at a time then speed it up so that it jumps 2 pixels then three pixels until it hits something :) Also, a little bounce animation when you hit something would look pretty cool too! Moving obstacles would be interesting and might also be fun to program ;)
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NanoWar

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Re: [ASM-TI83] Gravity Ball

Post15 April 2012, 09:47

Yea, it's GRAVITY Ball, it should feature some realistic gravity :P ...

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