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Re: Tornado (working title)

PostPosted: 19 June 2015, 10:44
by add
Yeah, I hope you still are working on this NanoWar! :-D
I wouldn't hold a grudge if you weren't though.. ;-)
In any case, apparently I hadn't commented on the last forest RandomForest.gif, which BTW looks awesome.
I guess I really like trees with such detail.
Man, this is looking amazing.

Re: Tornado (working title)

PostPosted: 19 June 2015, 15:43
by NanoWar
Haha thank you guys. But it is currently on hold, as I prefer my master thesis, sorry! ;) But later this year I will have time to make some tornados for you.

Re: Tornado (working title)

PostPosted: 30 June 2015, 20:49
by Art_of_camelot
I do hope you have more time for this in the future. It looks quite promising. :D

Re: Tornado (working title)

PostPosted: 21 September 2015, 07:00
by NanoWar
Small update on my side: I finished my master thesis and got me a full time job in IT! :)

In my free time I'm currently more focused on Funk projects, so I sadly dont know when Tornado is being worked on in the next time...

Re: Tornado (working title)

PostPosted: 23 September 2015, 13:24
by add
Congratz on your job NanoWar!
Too bad about Tornado but what can you do..

Re: Tornado (working title)

PostPosted: 29 September 2015, 00:48
by Madskillz
Congrats on the new job Nano!

Re: Tornado (working title)

PostPosted: 29 September 2015, 03:49
by chickendude
Well Funk and Tornado seem pretty closely intertwined, so with Funk becoming more robust, Tornado can be your testing ground :)

Re: Tornado (working title)

PostPosted: 27 October 2015, 16:53
by Art_of_camelot
NanoWar wrote:Small update on my side: I finished my master thesis and got me a full time job in IT! :)

In my free time I'm currently more focused on Funk projects, so I sadly dont know when Tornado is being worked on in the next time...


Congrats on the job!

Funk is pretty cool and all, but it's not ... well... you know... a cool RPG. ;) Hope to see you find some more time for this.

Re: Tornado

PostPosted: 29 October 2015, 08:01
by NanoWar
Haha sure. But I still need an idea on how battles are gonna work etc. All parts that make this an RPG are yet to be decided. Maybe I just release this as a tilemap engine and build on top :)

Re: Tornado

PostPosted: 28 November 2015, 07:16
by DJ Omnimaga
This project sounds promising, from the first screenshots. I hope you manage to find free time to finish it :)

Re: Tornado

PostPosted: 20 May 2016, 14:12
by add
I reread the whole thread. I'm still getting inspired by this project NanoWar!